

Missions with a multiple of ten are pre-made (such as Level 50, with two black tanks) and sometimes use new battlefields (like Mission 30) others reuse previous ones (Mission 50 uses the Mission 5 battlefield). In this mode, two players can progress no further than mission 20. Each player has one life in each level, and if both players die in the same level, the game ends. If one of the players finishes the level, both players will be able to play the next level, even if one of the players died in the previous level. The number of enemy tanks or their position are sometimes different when compared to single-player mode, but overall the missions are very similar. Two-player tanks has two major downfalls: there are only 20 missions and only one life per mission for each player (this was probably done to make 20 levels challenging enough to make up for the low quantity).Īlthough the enemy tanks all behave differently, they have a few common characteristics. For example, the tanks that move never stop moving. The moving tanks can push the fixed tanks around.įirst, however, you have to know how to effectively ricochet your shots.


The concept is simple, but can be difficult to properly make use of in the heat of battle. There are two main types of ricochet sequences: offensive (to destroy enemy tanks) and defensive (to keep away enemy tanks or shots can easily turn into an offensive ricochet sequence).
